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Results for Game Design. 6 records matched your search request.
Areas of expertise: Game Design, Computer Science, Video Games, Game Design, Game Studies, Software, Software Engineering, Game Technology
Biography, Education and Training
PhD, Information and Computer Science, Univ. of California, Irvine, 2000. MS, Information and Computer Science, Univ. of California, Irvine, 1994. BS, Electrical Engineering, Rensselaer Polytechnic Institute, 1989.
Press Contact
Tim Stephens
Senior Public Information Representative, Science & Engineering
stephens@ucsc.edu
831-459-4352
Areas of expertise: Video Games, Game Design, Game Studies, Fiction, Digital Media, Digital Humanities, Digital Arts, Game Studies, Game Technology, Game Design, Artificial Intelligence, New Media
Biography, Education and Training
Noah Wardrip-Fruin is a Professor of Computational Media at the University of California, Santa Cruz, where he co-directs the Expressive Intelligence Studio, a technical and cultural research group. Noah's research areas include new models of storytelling in games, how games express ideas through play, the literary possibilities of computational media, and how cultural software can be preserved, discovered, and cited. Noah has authored or co-edited five books on games and digital media f... more »
Areas of expertise: Human Computer Interaction, Game Design, Design
Biography, Education and Training
Katherine Isbister directs the Social Emotional Technology Lab https://setlab.soe.ucsc.edu/. She received her M.S. and Ph.D. from Stanford University, and completed a one-year postdoc at NTT in Japan. Isbister's research team creates interactive experiences at the intersection of HCI and Games/Play to heighten social and emotional connections and wellbeing, with over 100 peer-reviewed publications. Isbister is a recipient of MIT Technology Review's Young Innovator Award, and is an ACM ... more »
Areas of expertise: Queer Studies, Game Design, Game Studies, Video Games, Game Design, Game Studies, New Media, Design
Biography, Education and Training
dani (she/they) is a game designer and educator currently lecturing at UC Santa Cruz. She has studied computer science and game design ever since discovering an interest during high school. After loving a couple of design-centric courses, they switched their undergraduate major from Computer Science: Game Design to Art and Design: Games & Playable Media. Currently, she is currently lecturing for the Art & Design: Games & Playable Media major at UC Santa Cruz. dani is passionate abou... more »
Areas of expertise: Human Computer Interaction, Artificial Intelligence, Game Design, Game Technology, Visual Arts
Biography, Education and Training
Magy Seif El-Nasr is a Professor in Computational Media at the University of California, Santa Cruz, where she directs the Game User Interaction and Intelligence (GUII) Lab. Dr. Seif El-Nasr earned her Ph.D. degree from Northwestern University in Computer Science in 2003. Her research focuses on two goals (a) developing automated tools and techniques for authoring, adapting, and personalizing virtual environments (e.g., interactive narrative, believable characters, and visuals), and (b) developi... more »
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